REVIEW · SAVANNAH
Spirits with Spirits Happy Hour Walking Bar Pub Crawl
Book on Viator →Operated by Full Moon Tours · Bookable on Viator
Savannah ghosts pair well with a drink in hand. This Spirits with Spirits crawl blends a ghost tour and a pub crawl across some of the Historic District’s most story-soaked squares. You get local lore, short walks, and a pace that stays social without feeling like a marathon.
What I liked most was the way the guide makes each stop click, from Johnson Square’s city-plan details to the spookier tales you hear at the pubs. I also liked the low-key vibe that keeps it fun and not overly scary, even when the stories turn sad.
One thing to consider: alcohol isn’t included. You’ll be buying drinks as you go (happy hour deals are available), and the minimum age is 21, so it is not a fit for everyone.
In This Review
- Key Highlights Worth Your Time
- Savannah Squares and Spirits: The Real Feel of This 90-Minute Crawl
- Getting Oriented: Start Point, Timing, and Walking Reality
- Stop 1: Molly MacPherson’s Scottish Pub & Grill and Charlie’s Sad Tale
- Stop 2: Johnson Square and James Oglethorpe’s City Plan
- Stop 3: Wright Square, Jenny from Forrest Gump, and Alice Riley
- Stop 4: Reynolds Square, Jim Mercer, the Movie Theater, and the Ole Pink House
- Stop 5: Abe’s on Lincoln and the 1700s Dive Bar Backstory
- Stop 6: City Market and Basement Secrets
- Stop 7: The Marshall House and Union Army Hospital Hauntings
- Drinks, Pace, and Comfort: How to Enjoy It Without Drag
- Is It Scary? What to Expect From the Ghost Stories
- Who Should Book Spirits with Spirits?
- Should You Book This Tour or Skip It?
- FAQ
- FAQ
- How long is the Spirits with Spirits Happy Hour Walking Bar Pub Crawl?
- Where does the tour start and end?
- What’s the minimum age to join?
- Is the tour offered in English?
- Are drinks included in the tour price?
- Does the tour run in bad weather?
- What’s the group size limit?
Key Highlights Worth Your Time

- Two-in-one experience: ghost storytelling plus a walking pub crawl, all in about 1.5 hours
- Historic District route: you’ll hit multiple named squares and key downtown spots
- Pick-your-own drink moment: you can grab drinks en route with happy hour deals
- Small group feel: capped at 20 travelers, so the guide can keep things interactive
- Spooky but not intense: if you want ghost tales without panic, this style usually lands well
- Any-weather operation: it runs in all conditions, so you’ll want a rain plan
Savannah Squares and Spirits: The Real Feel of This 90-Minute Crawl

If you want Savannah in a single evening loop, this tour is built for that. You move through the Historic District with ghost stories threaded into the walking breaks and bar stops. It’s not a long-haul tour, so you should expect short, focused moments rather than hour-after-hour of one story.
The big value here is the mix. A traditional ghost tour can feel like it is all talk. A pub crawl can feel like it is all drinks. This one tries to balance both, so you get history-flavored storytelling while you also get that easy bar-hopping rhythm.
The group size stays small (up to 20), which matters more than you might think. In a tight group, the guide can steer the pacing, keep the mood friendly, and make sure people don’t get left behind when they’re stopping to listen.
You can also read our reviews of more tours and experiences in Savannah.
Getting Oriented: Start Point, Timing, and Walking Reality

The tour begins at The Rail Pub on W Congress St (405 W Congress St #2410) and ends at Abe’s on Lincoln (17 Lincoln St). It runs for about 1 hour 30 minutes, so plan on being out for a quick bite-sized adventure before or after dinner.
The route is a walking crawl through downtown, and you should have a moderate fitness level. You are not signing up for a huge hike, but you are still walking between stops while staying socially engaged, which can feel longer if you’re expecting a lot of sitting time.
One practical note: it operates in all weather conditions. That means you should dress for the weather and not assume it will be canceled just because it is gray outside.
Stop 1: Molly MacPherson’s Scottish Pub & Grill and Charlie’s Sad Tale
Your first stop is Molly MacPherson’s Scottish Pub & Grill. The experience starts by letting you get settled with your first drink, then the guide takes you outside to share the sad tale of Charlie, a resident from an upstairs apartment. The story sets the tone: emotional, local, and meant to be heard while the group is still fresh and energized.
This is a smart opening choice. You get a drink first, which keeps the early minutes comfortable. Then you transition right into the ghost-lore portion without long gaps.
A small drawback at this stop: you are choosing a drink right away, and alcohol costs extra. If you prefer to pace yourself, you may want to think about what you’ll order before the story starts—so you’re not scrambling once the group moves.
Stop 2: Johnson Square and James Oglethorpe’s City Plan

Next up is Johnson Square, one of the big names in Savannah’s square layout. Here the guide ties the supernatural to planning details—especially how General James Oglethorpe mapped the city and its 24 squares. Then the story shifts to why early fires were so disastrous, and how those first long years helped create the haunting lore that later became part of Savannah’s identity.
This is where the tour feels like it is doing more than just spooking you. You get a framework for understanding why squares matter in Savannah. Even if you’re not a history person, the idea is simple: the city’s layout shaped daily life, and daily life shapes what people remember—and repeat.
You’ll also hear a sad story connected to Gracie. This kind of detail matters because it makes each stop feel like more than a random address on a walking map.
Stop 3: Wright Square, Jenny from Forrest Gump, and Alice Riley

Wright Square is the next storytelling stop, and it adds a few different layers at once. You’ll hear early tales of haunted happenings, then get a pop-culture connection with Jenny from Forrest Gump, linked to where she worked. If you came to Savannah for film-tabletop fun as much as for ghosts, this detail gives you an easy hook.
The guide also talks about the early city jail site and what sits there now. You’ll also learn why this square is called the hanging square, and you’ll hear the sad story of Alice Riley.
This stop can be the most emotionally heavy part of the route, so if you want your ghost stories on the lighter side, you might appreciate that the overall experience keeps a relaxed pace. It is not made to overwhelm you.
Stop 4: Reynolds Square, Jim Mercer, the Movie Theater, and the Ole Pink House

At Reynolds Square, the stories start to branch out across literature, renovations, and architecture. You’ll hear about the original antique shop of Jim Mercer, a character connected to Midnight in the Garden of Good and Evil, then you’ll get hauntings tied to an old movie theater while it was being renovated.
Then comes one of Savannah’s name-recognition haunting stories: the Ole Pink House. The guide uses it as a centerpiece for why this city has such persistent ghost lore—because people keep returning to certain buildings with the same questions: what happened there, and why do the stories keep surviving.
The practical side of this stop is that it is still short. You get a focused chunk of story without losing the group to a long pause. It works well for first-time visitors who want to feel the city’s vibe fast.
Stop 5: Abe’s on Lincoln and the 1700s Dive Bar Backstory

Your crawl continues at Abe’s on Lincoln, which is not named after President Lincoln. Instead, the guide explains where the name Abe’s comes from and why the location feels like it belongs in Savannah’s older building layer. You’ll also hear haunted tales surrounding an 18th-century home that is now a popular dive bar.
This stop is a good breather. By the time you reach Abe’s, you’ve already had several squares and a fair amount of story time, so the vibe shifts from spooky-and-walking to spooky-and-relaxed. It’s a comfortable place to grab your next drink and reflect on everything you just heard.
If you’re the type who doesn’t want to be too frightened, this part often feels like the perfect mix: dark lore, but in a bar setting that keeps it social.
Stop 6: City Market and Basement Secrets

Next is City Market, once a warehouse district and open market. This is where the stories start focusing on hidden spaces—especially basements and the idea that gruesome practices were hidden away in those lower levels.
You’ll also hear the story connected to Poor Larry’s, a well-known watering hole that was first open for business. That detail adds a more human, everyday angle to the haunting theme. Instead of only talking about legends tied to dramatic events, the guide connects the lore to places where people met, drank, traded, and lived their normal lives.
This stop also helps you understand what kind of Savannah you’re seeing. You’re not just passing grand facades; you’re seeing the downtown spaces where the city’s routine happened—then learning how those routines became ghost stories.
Stop 7: The Marshall House and Union Army Hospital Hauntings
The final featured stop is The Marshall House (Historic Inns of Savannah), a grand hotel built in 1850. The guide connects the haunting lore to the building’s role during the Civil War era, including how the Union Army commandeered it in 1864 and used it as a hospital during their occupation of Savannah.
If you like ghost stories with historical weight, this is the part you’ll remember. You’ll also hear about ghosts said to reside there—cats, children, and soldiers—which gives the stories a wider range of tone, from eerie to oddly specific.
This is a strong finish because it closes the loop on everything the tour has been building. You start with small haunting tales tied to apartments and individuals, then move toward city planning and key squares, and end with a major building linked to a major historical moment.
Drinks, Pace, and Comfort: How to Enjoy It Without Drag
Alcohol is available to purchase, and happy hour deals are part of the experience. That matters for value: you are not paying to be handed drinks. You’re paying for guide-led storytelling and the structure that pulls you from spot to spot, and then you can choose how much you want to drink based on what’s available.
The tour is also designed to be kept comfortable, and that includes hydration. In the same spirit, plan for the walking. Even in short stretches, Savannah weather can get sticky. A quick water habit helps you enjoy the stories without feeling drained.
Since it runs in all weather conditions, bring what you need to stay comfortable: rain protection if it looks iffy, and shoes that can handle uneven sidewalks. The route is in downtown, so you’ll want grip and comfort more than fashion.
Is It Scary? What to Expect From the Ghost Stories
This crawl leans toward spooky lore instead of jump-scare horror. The stories include sad tales and haunting legends, and they can sound intense—especially once you hit squares tied to hangings or wartime trauma. But the overall tone tends to stay light enough that people looking for fun, not fear, often feel happy with it.
If you want a full-on haunted-house experience, you might find the storytelling format doesn’t go that far. But if you want ghost lore with a real sense of place, this guide-led approach is a good match.
Who Should Book Spirits with Spirits?
This tour is ideal if you want:
- a short, easy evening plan in Savannah’s Historic District
- a guided walk with stories that connect squares, buildings, and names
- a pub crawl rhythm, but with actual content between drink stops
- a group vibe that stays friendly and not overly intense
It also makes sense for first-timers. You get a quick sampler of what makes Savannah feel like Savannah—squares, old buildings, downtown market energy, and the ghost-lore connections people repeat.
If you’re not into alcohol at all, keep in mind the structure is built around bar stops and happy hour purchasing. You can still enjoy the stories, but your experience will likely depend on your comfort with the drink-centered environment.
Should You Book This Tour or Skip It?
I’d book it if you want a relaxed ghost tour with a drink-in-hand vibe and you’re happy to spend about 90 minutes walking and listening. The fact that the group stays small, and the guide approach sounds friendly and patient, makes it a solid choice for couples, groups of friends, and visitors who like lore but don’t want a scary ordeal.
I’d skip it if alcohol purchasing is a deal-breaker for you, or if you’re looking for a long, deep ghost immersion session instead of a fast, social loop through major landmarks.
FAQ
FAQ
How long is the Spirits with Spirits Happy Hour Walking Bar Pub Crawl?
It runs for about 1 hour 30 minutes.
Where does the tour start and end?
The start is The Rail Pub, 405 W Congress St #2410, Savannah, GA 31401. The end is Abe’s on Lincoln, 17 Lincoln St, Savannah, GA 31401.
What’s the minimum age to join?
The tour requires guests to be at least 21 years old.
Is the tour offered in English?
Yes, it is offered in English.
Are drinks included in the tour price?
Alcoholic drinks are not included. You can purchase drinks en route, and happy hour deals are available.
Does the tour run in bad weather?
Yes, it operates in all weather conditions, so dress appropriately.
What’s the group size limit?
The tour has a maximum of 20 travelers.





















