Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl

REVIEW · SAVANNAH

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl

  • 3.54 reviews
  • From $25.00
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Operated by The American Tour Company, LLC · Bookable on Viator

Traveller rating 3.5 (4)Price from$25.00Operated byThe American Tour Company, LLCBook viaViator

Savannah gets spooky fast on this pub crawl. In about two hours, you’ll move through the Savannah Historic District with beer-and-ghost storytelling at five old-school drinking spots. I like the mix of real bars and short, punchy stops, and I like that the ticket keeps the vibe social instead of a long lecture. The main thing to weigh is weather, since this experience needs good conditions to run smoothly.

What makes it feel easy is the pacing and the setup: it’s a simple walk, a mobile ticket on your phone, and a group size capped at 30. If you get a guide like Fiona, people have specifically praised the way she adds personal touches to the stories, including a fun moment about a ghost caught on camera. One more practical win: you start and end back at the same place, so you’re not scrambling after.

I’d bring good walking shoes and expect some standing while you hear the next chapter. Also, since transportation isn’t included, have a plan for getting to Columbia Square before the crawl starts.

Key things I’d clock before you go

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Key things I’d clock before you go

  • Five stops in roughly two hours keeps it moving without feeling rushed
  • Stories tied to real Savannah venues instead of generic ghost theater
  • A longer drink stop at Vice Lounge + Mojito Bar gives you more time to reset
  • Free admission at each stop means you’re paying for the guide and route, not extra entry tickets
  • Guides can bring personal story flavor, including Fiona’s storytelling style
  • Weather matters and can lead to a cancellation or change of plans

Savannah’s Historic District, Minus the Museum-Day Mood

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Savannah’s Historic District, Minus the Museum-Day Mood
This tour is built for people who want the fun parts of Savannah at night: lantern-lit streets, creaky doorways, and a guided story that threads together ghosts, voodoo themes, and murder-mystery vibes. Instead of sitting in one place for a whole evening, you’re walking between stops in the historic core, so the city feels like it’s part of the show.

The length is also a sweet spot. At about two hours, you get a full arc of spooky storytelling without turning the night into an endurance test. For a first Savannah night out, it’s a nice way to get your bearings quickly.

You can also read our reviews of more tours and experiences in Savannah.

Price and Value: What $25 Buys You Here

At $25 per person, this is priced like an activity, not a premium “event.” The key value is that the tour wraps together three things in one ticket:

  • a guided walk through some of Savannah’s haunted-leaning bars and taverns,
  • spine-chilling stories as you move from stop to stop,
  • and drinks included as part of the crawl experience.

You’re also not paying extra “entry fees” at the venues listed on the itinerary. Each stop shows admission ticket free, so your money mostly goes toward the guide and the route, not toward buying separate tickets along the way.

One more value point: it’s designed for social energy. If your group wants to meet people and talk over a drink, this format usually works better than an all-silent, all-dark museum-style tour.

Columbia Square Start: Getting There and Staying Sane

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Columbia Square Start: Getting There and Staying Sane
The tour meets at Columbia Square (Savannah, GA 31401) and ends back at the same place. That matters more than it sounds. After a couple of hours of walking and drinks, having your exit plan already done is a real comfort.

It’s also noted as near public transportation, which is helpful if you’re not driving. Still, transportation to and from the meeting point isn’t included, so plan your ride-share, bus, or walk ahead of time.

And yes, it’s a mobile-ticket experience. That means you’ll want your phone charged and ready, especially if you’re using it for directions and checking in.

The Walk: Five Haunted Stops in About Two Hours

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - The Walk: Five Haunted Stops in About Two Hours
The route follows a timed loop—20 minutes at the first stop, 20 minutes at the second, 40 minutes at the third, and 20 minutes at each of the remaining two. That structure helps the stories land without you losing the thread.

Below is what you can expect at each stop, and what to watch for.

Stop 1: Abe’s on Lincoln (20 minutes)

Abe’s on Lincoln is introduced as a relic from the past, with stories that focus on suffering and the way the building has been used through brutal chapters of Savannah’s story. The atmosphere is the star here: old corridors, heavy mood, and a start that puts you straight into “something bad happened here” territory.

Why it works: this first stop sets tone early. By the time you’re a few minutes in, you’re already listening differently, like you’re hunting for clues instead of just hearing legends.

Stop 2: Savannah Historic District / Collins Quarter (20 minutes)

This stop ties into the historic district feel, with Collins Quarter framed as a restaurant and café that hides a secret, eerie layer to its story. The emphasis here is on that uneasy idea that past presence can linger—ghostly whispers, odd impressions, and the sense that old patrons still have a stake in the room.

Why it works: it’s a change of pace from the darker “location-of-suffering” vibe. You’ll feel the atmosphere shift toward something more daily-life creepy, like the supernatural is woven into ordinary nights out.

Stop 3: Vice Lounge + Mojito Bar / Vice Bar (40 minutes)

This is the long stop on the schedule. Vice Bar is described as a nocturnal sanctuary where glamour, intrigue, and occult-flavored storytelling blur together. Since the theme leans toward the playful-danger side of spooky, this is a good moment to relax into the experience and enjoy the drinks while the story goes bigger.

Why it works: the 40-minute block gives you breathing room to fully settle in. If you’re with friends and you want time to talk between story bits, this is where it usually happens naturally.

Stop 4: Totally Awesome Bar (20 minutes)

Totally Awesome Bar is positioned as a time-travel kind of stop, with the mood shifting toward nostalgia and a gamer-ghost theme. The idea is that spirits of gamers past might be lurking, with a mischievous angle—like you’re being nudged toward victory or given a playful push back.

Why it works: not every haunted tour needs to be grim the whole time. This stop adds a fun, wink-at-the-darkness flavor so the experience doesn’t feel one-note.

Stop 5: The Rail Pub (20 minutes)

The final stop leans into atmosphere and drinks again. The Rail Pub is described as a hidden pocket in the historic district with a strong focus on craft beers, spirits, and elixirs. The bartenders are part of the experience, guided as people who know how to recommend what fits the mood.

Why it works: ending on a strong beverage-focused venue gives you a satisfying finish. It’s the kind of stop where the story can fade a little while you keep chatting about what you just heard—and whether it felt believable.

Storytelling Style: How It Keeps Moving (Without Getting Stiff)

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Storytelling Style: How It Keeps Moving (Without Getting Stiff)
This tour’s success depends on the guide’s pacing and the way they connect each location to the larger mood. What I like about this format is that the stories are tied directly to where you are standing, not just to Savannah as a whole.

The standout in the feedback is the way certain guides add personal experiences to the spooky tales. Fiona is specifically mentioned for being fun and personable, and for bringing extra story layers that made the stops feel less like scripts and more like campfire-style narration. There’s also a fun note from one experience where someone said they caught a ghost on camera. That detail won’t happen for everyone, but it does hint at the vibe: you’re encouraged to pay attention, look around, and treat the night like a real-life mystery hunt.

If you like tours that feel playful and human, this is the right style.

Drinks, Mood, and How to Plan Your Night

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Drinks, Mood, and How to Plan Your Night
The included portion says you’ll enjoy delicious drinks along the way. That’s a big deal for value, and it also affects your energy. You’ll be walking between stops, then settling in for stories while you sip, so keep your pace realistic.

A practical tip: wear comfortable shoes. Even if the walking distance isn’t huge, you’re outside and moving in the dark, and you’ll want your legs to feel good at Stop 3 and beyond.

Also, bring a sensible mindset if you’re doing photos. If you’re going to test your luck with camera moments, keep your phone settings handy and your hands steady. Nighttime shots can be tricky, and you don’t want to miss the best story beats while you’re fighting your camera.

Weather and Cancellations: The Real Risk Factor

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Weather and Cancellations: The Real Risk Factor
This experience requires good weather. That’s not unusual for walking tours, but it’s especially important here because the whole point is to roam the historic streets at night.

There’s at least one reported problem tied to a stormy situation where the tour ended up being rained out and the communication didn’t go smoothly. What I’d do: on the day of your tour, check conditions and keep an eye on updates close to start time. If skies look rough, don’t treat it like a guaranteed sure thing.

Who Should Book This Ghost, Voodoo, Murder & Mystery Pub Crawl?

Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl - Who Should Book This Ghost, Voodoo, Murder & Mystery Pub Crawl?
This is a great fit if you want:

  • a social night in Savannah with a guided storyline,
  • ghost and mystery themes delivered in a casual, bar-to-bar way,
  • a short commitment (about two hours) that still feels like you did something special.

It also works well for groups. One feedback theme is that it can be especially fun when the whole crew is in on the vibe.

You might skip it if:

  • you hate walking at night,
  • you want museum-level rigor and deep academic sourcing (this is more mood and storytelling than scholarly history),
  • or you strongly prefer activities that don’t change with weather.

Quick Practical Tips Before You Go

  • Keep your phone charged for a mobile ticket and photos.
  • Bring comfortable shoes since it’s a walking route.
  • Since food or snacks aren’t included, plan a meal before you start if you get hungry easily.
  • Transportation to and from the meeting point isn’t included, so map your route to Columbia Square.
  • If you want to tip your guide, gratuities are appreciated (but not built into the ticket).

Should You Book This Tour?

Yes, if you’re aiming for a lively, spooky Savannah night with drinks and a guided walking story that doesn’t drag. The route is timed well for a two-hour evening, and the mix of bars gives you variety: a darker opener, a café-style creepy stop, a longer mood-filled bar, a playful gamer-ghost themed venue, and a craft-focused finish.

I’d also say book it if your group likes stories that feel personal and fun, not just facts read from a page. But if the weather forecast looks dicey, build in a backup plan and give yourself time to check for updates close to departure.

FAQ

How long is the Savannah Ghosts, Voodoo, Murder & Mystery Pub Crawl?

It lasts about 2 hours.

How much does the tour cost?

The price is $25.00 per person.

Where does the tour start?

The tour starts at Columbia Square in Savannah, GA 31401.

Does the tour use a mobile ticket?

Yes, it includes a mobile ticket.

What stops are included during the crawl?

The crawl includes Abe’s on Lincoln, a stop tied to the Savannah Historic District via Collins Quarter, Vice Lounge + Mojito Bar (Vice Bar), Totally Awesome Bar, and The Rail Pub.

Are drinks included?

Yes. The included items say you’ll enjoy delicious drinks along the way.

Is food or snacks included?

No. Food or snacks are listed as not included.

What happens if weather is poor?

The experience requires good weather. If it’s canceled due to poor weather, you’ll be offered a different date or a full refund.

Is transportation included?

No. Transportation to and from the meeting point isn’t included.

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