History, Haunts and Hops- Savannah’s ONLY All Drinks Included Pub Crawl

REVIEW · SAVANNAH

History, Haunts and Hops- Savannah’s ONLY All Drinks Included Pub Crawl

  • 4.5138 reviews
  • 2 hours (approx.)
  • From $60.00
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Operated by History, Haunts, and Hops! · Bookable on Viator

Traveller rating 4.5 (138)Duration2 hours (approx.)Price from$60.00Operated byHistory, Haunts, and Hops!Book viaViator

Savannah after dark has a way of pulling you in. This 2-hour walking pub crawl mixes dark local lore with real bars, so you get stories you can picture while you drink. I especially like the all-drinks-included setup (3 stops, each with your drink choice), and the pacing is built for walking without feeling rushed. One thing to consider: it’s weather-dependent, so you’ll want a backup plan on rainy or stormy evenings.

You also have some solid guide names floating around, like Addison and Chris, who keep the history and haunts fun and easy to follow. The route ends at Chippewa Square, which is handy for rolling into dinner or whatever’s next. My only caution is simple: if you’re hoping for lots of extra time at each bar, the format gives you just enough to taste and move on.

Key points to know before you go

History, Haunts and Hops- Savannah’s ONLY All Drinks Included Pub Crawl - Key points to know before you go

  • Three included drinks, three distinct bar vibes: beer or cocktails, plus a speakeasy-style stop and a slushy-style finale
  • A walking route that starts and ends in classic Savannah: Georgia Tasting Room to Chippewa Square
  • Guides who slow down for questions and photos: expect a laid-back pace in the best way
  • Small-group feel (up to 25 people): better conversation than the huge party buses
  • You’ll get “haunts” without going full horror: scary stories, but not out to terrify you

Walking Savannah With Booze and Backstory

History, Haunts and Hops- Savannah’s ONLY All Drinks Included Pub Crawl - Walking Savannah With Booze and Backstory
If you like Savannah for the ghosts and you also like Savannah for the drinks, this tour hits both in one tight package. The idea is simple: you walk a short route through parts of Savannah’s nightlife, and at each stop you get a drink while the guide ties it to local history and eerie legends.

What makes it work is that it does not treat drinking as the main event. The bars are the stage, and the guide is doing the connecting tissue—setting up the stories so you can actually picture the city when you’re back at street level. And because your ticket covers the drinks, you’re not constantly doing math or asking what costs extra.

I’d also call out the practical setup: 2 hours is long enough to feel like you did something, but short enough that you won’t lose your whole evening. The tour ends at Chippewa Square, which is a very easy mental waypoint. From there, you can drift to dinner, a show, or just another stroll.

You can also read our reviews of more tours and experiences in Savannah.

Price and what you’re really buying for $60

History, Haunts and Hops- Savannah’s ONLY All Drinks Included Pub Crawl - Price and what you’re really buying for $60
At $60 per person, the key value is the format: your ticket includes all three drinks. Each drink stop gives you choices between beer, champagne, or a cocktail. That matters because pub crawls often lure you in with a “few drinks included” pitch—and then you’re paying your way through the rest of the night.

Here, the structure is clear:

  • You’re paying for a guided walk plus three drink moments
  • The guide handles the pacing and the story stops
  • You get to sample different bar types without negotiating the bill at each place

That’s why this tends to feel worth it for couples, friend groups, and people who want an early night that still has energy. If you like the idea of one craft beer moment and one cocktail moment (and you’re curious about the slushy stop), the ticket cost starts to make more sense fast.

One more value point: the group size cap is 25 travelers, which can translate to less chaos at the bars. In Savannah, where crowds can build in the historic core, that peace-of-mind is part of the price you’re paying.

The route: start at Georgia Tasting Room, end at Chippewa Square

You’ll meet at the Georgia Tasting Room, 306 W Saint Julian Street, and the tour ends at Chippewa Square. That end point is useful. Chippewa Square sits in the middle of the action, so you’re not stuck finishing far from everything else.

The tour is a walking experience, so think of it like a guided night stroll with a few scheduled “refreshment checkpoints.” Shoes matter. Even on a good night, you’ll be on your feet and moving through streets that can feel different depending on the time of day and crowd levels.

Also, you’ll likely notice the practical “flow” of the route: it’s designed so you don’t need to hunt down the bars yourself. That’s a real win if you’re new to Savannah or trying to avoid wasting time figuring out where to go after dinner plans.

Stop 1: the speakeasy-style start and your first drink choice

History, Haunts and Hops- Savannah’s ONLY All Drinks Included Pub Crawl - Stop 1: the speakeasy-style start and your first drink choice
The first drink stop is described as a secret speakeasy experience. Even if you’re not trying to play dress-up, speakeasy-style bars tend to do a good job of setting a mood: lower lights, tucked-away vibes, and a “you found it” feeling.

At each drink stop, you can choose beer, champagne, or a cocktail—so your group doesn’t have to split up by what everyone drinks. The goal here is to match your preferences without breaking the group’s rhythm.

A smart move: treat the first stop as your “settle in” moment. Once you’ve had that first drink, you’re less likely to feel impatient during the next walking sections. And because the guide ties the story thread to what you’re seeing, it’s easier to follow along when your brain isn’t totally racing ahead.

Stop 2: classy champagne bar energy and the next story turn

History, Haunts and Hops- Savannah’s ONLY All Drinks Included Pub Crawl - Stop 2: classy champagne bar energy and the next story turn
The second stop leans more classy champagne-bar. This shift is one of the neat parts of the whole format. You’re not bouncing between identical taverns. You’re sampling different styles, and that keeps the tour from feeling like the same drink repeated with different signage.

Expect your second drink choice to come from the same menu-style idea: beer, champagne, or a cocktail. The guide keeps the pacing steady so you can hear the story, take a sip, and then move on without it turning into a long layover.

If you’re with friends who don’t want only craft beer, this is where the champagne/cocktail options help the group stay together. And if your group is mostly beer people, champagne still counts as a choice—you’re not forced into one category.

Stop 3: wine and moonshine slushy fun to close out the night

The final stop is a wine/moonshine slushy bar. This is the most memorable angle for a lot of people, because moonshine slushies aren’t exactly a mainstream Savannah souvenir. It’s playful, and it gives the tour a fun ending instead of a repeat of earlier stops.

This is also the stop where you’ll feel the “all-drinks included” logic most clearly. You’re getting a third drink, but it’s not the same drink style as the first two. It’s a different texture—cold, sweet, and easy to drink while you listen to the last chunk of history and haunts.

One practical tip: if you feel like you didn’t finish your drink at a stop (it can happen when the timing is tight), the guide team says you can take your drinks with you and carry them during the walk. So you’re not stuck with a half-finished beverage and stress. That small detail can make the difference between a smooth night and an annoying one.

How long it really feels (and why pacing matters)

The tour runs about 2 hours. In real life, that means you’re moving at a pace that’s fast enough to keep energy, but slow enough to hear stories and actually enjoy the drinks.

Most guides referenced in the feedback—like Addison, Chris, and Austin—are praised for slowing down to answer questions and not treating it like a sprint. The best ones also keep it laid-back while still delivering story detail and photo-worthy moments.

That said, there’s one pacing reality to understand: if your group orders quickly but you personally want to linger at the bar longer, you may feel the time squeeze. The tour is designed around three drink stops, not three long sits. If you like “one drink, one quick photo, and off we go,” you’ll be thrilled.

Weather, rain, and the reality of walking tours in Savannah

This experience requires good weather. If conditions are poor enough for safe walking, the tour can be canceled and you’ll be offered a different date or a full refund. That’s a key consideration in Savannah, because rain can swing from fine to heavy fast.

If you’re going any time outside peak summer, I’d treat light drizzle as possible and plan accordingly:

  • bring a light rain layer or umbrella
  • wear shoes that handle wet sidewalks without turning into skates

The good news is the format still works on not-perfect weather. The tricky part is lightning or severe warnings—when the safest move is canceling.

Who this tour fits best (and who should choose something else)

This is a great match if:

  • you want history plus haunts, but not a scare-your-socks-off night
  • you like the convenience of three included drinks and don’t want to manage extra payments
  • you’re traveling with friends or a couple and want an easy plan that feels local
  • you’d rather follow a route than wander and guess what’s open

You might want to skip or consider alternatives if:

  • you’re the type who needs a lot of “sit and sip” time at each bar
  • you’re booking last-minute and can’t accept that weather may shift plans
  • you want a traditional ghost tour that focuses only on haunt stories, not drinking moments

Small-group energy without the huge-party chaos

With a maximum of 25 travelers, you’re more likely to feel like you’re part of a shared experience rather than a crowd shuffled into three separate lines. That’s especially important at bar stops, where space can get tight fast.

The tour’s design also helps with conversation. You’re not just listening to a guide talk from far away—you’ll be close enough to interact, ask questions, and hear the story rhythm.

And if you like photos, you’ll probably appreciate that some guides take time to share photos and explain context as you walk. It gives you something to remember the story with later.

Practical tips so your night goes smoothly

Here are the small things that help a lot with a walking pub crawl like this:

  • Eat something first. Three included drinks in a short window can sneak up on you.
  • Plan your pace. If you move quickly at the start, you’ll have less stress later.
  • Bring a phone with battery. You’ll probably take pictures during key story moments.
  • Keep an open mind about slushies. If you think you don’t like them, it might surprise you anyway.
  • Pack for weather. Even light rain changes how comfortable walking feels.

One more tip: this tour ends at Chippewa Square, so decide ahead of time where you want to go next. If you wait until you’re done, the choices can feel overwhelming.

Should you book History, Haunts and Hops?

My take: yes, book it if you want a fun, guided night that blends Savannah lore with real bar stops and a clear value deal. For $60, getting three drink choices covered makes it simpler than most “pub crawl” nights where you keep paying as you go.

It’s also a strong choice if you’re the kind of traveler who likes your destination story-driven. Savannah’s history can feel heavy in textbooks. Here, it’s packaged in a way that’s easy to follow on a walk, with just enough spooky tone to keep it interesting.

Just don’t book it if you hate walking, want long bar hangs, or are counting on perfect weather. If you can roll with the city at night and you’re ready for a 2-hour plan, this one is a solid way to spend your evening.

FAQ

How long is the History, Haunts and Hops pub crawl?

It runs for about 2 hours.

What is the price per person?

The tour is listed at $60.00 per person.

What’s included with the ticket?

Your ticket covers all drinks on the crawl, with 3 drink stops.

What drink options do you get at each stop?

At each drink stop, you can choose between beer, champagne, or a cocktail.

Where does the tour start and end?

The meeting point is Georgia Tasting Room, 306 W Saint Julian Street. The tour ends at Chippewa Square.

What size group is this tour capped at?

The maximum group size is 25 travelers.

Is the tour offered in English?

Yes, it’s offered in English.

What happens if the weather is bad?

The experience requires good weather. If it’s canceled due to poor weather, you’ll be offered a different date or a full refund.

How does cancellation work?

You can cancel up to 24 hours in advance for a full refund.

Can I get a mobile ticket?

Yes, the tour includes a mobile ticket.

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